Resume

  • Michał Piwowarczyk
  • Kraków, Poland
  • michalpiwowarczyk3d@gmail.com

Since a young age, I’ve been passionate about graphics in various forms. Over the past
three years, I’ve been developing my skills in 3D art, becoming proficient in Blender and
familiar with tools like Substance Painter, Zbrush, and Photoshop. I have nearly a year of
experience creating and importing assets into Unity for Emperor, a game project with the
AGH Code Industry scientific association. I also worked for six months at Poliman, creating
website visualizations, and later joined a team to develop a 3D game in Unity, where I
handled asset creation, prefabs, animations and scene design. Currently I am working as a
freelancer. I also have experience working with Unreal Engine 5, in which I created a game
for my engineering thesis. My interests include modelling, texturing, and creating
animations. Driven by a strong passion for 3D art, I find both work and learning in this field
immensely rewarding. I’m looking for a job where I can use and develop my skills.


Hobby

  • 3D Art, VFX. Computer Graphic, programming, app design, computer engeeniering
  • Martial arts, football, fitness, motorsport
  • Physics, economy
  • Music

Download Resume PDF

English
Polish

Skills

3D Modeling
Hard Surface Modeling
Sculpting
Environment Modeling
Level design
Animating
Texturing
UV Mapping
Lighting
Creativity
Team Leading
Timeliness
Teamwork

Software

  • Blender
  • Adobe 3D Substance Painter
  • ZBrush
  • Adobe Photoshop
  • Unity
  • Unreal Engine 5
  • C/C++
  • Java
  • Flutter
  • GitHub
  • Git
  • Adobe XD
  • GIMP
  • SQL
  • WordPress
  • Jira
  • Trello

Experience

Freelancer

Nov 2024 – Present

I created many projects for customers including high detailed product visualizations for
advertising campaign, models for 3D printing, animations and textures. Created high-quality 3D models of kitchen appliances for advertising purposes for an international client in the home appliances sector and vizualisations for British company Kalsi Group, and Neutrea

Poliman

Mar 2024 – Oct 2024

I created visualizations and animations for the company’s website. Additionally, I
participated in the development of a LowPoly style video game – Reverse Defense, which
has a demo available for free download on Steam. I created models and animations, along
with creating prefabs in Unity. Furthermore, I was responsible for level design in the Unity
engine.


Languages

English – Cambridge First Certificate B2

Polish – native

Spanish – begginer


Education

Oct 2021 – Present

Engineering Studies
AGH, Kraków

Applied Computer Science


Additional activity

Jul 2023 – Present

AGH Code Industry
AGH, Kraków

AGH Code Industry is a student scientific association focused on video game development. I was part of the team working on Emperor, where I contributed as a 3D artist responsible for creating models and textures. Emperor is now available for free download on itch.io – https://pitahaya-games.itch.io/emperor

Feb 2020 – Jun 2022

DOIT
UM Płock, Kielce

I led a team developing a mobile application for the City Hall in Płock, working closely with the City Hall to prepare its release. In addition to overseeing the project, I was responsible for the UX/UI design. The application was developed using the Flutter framework.

Feb 2020

Hackathon
Płock
I led a team that created the DOIT app and won second place at Hackathon in Płock.


My portfolio

Instagram

https://www.instagram.com/zenart_3d/